Classes
Methods
destroy()
Destroy this LogicOutput
- Source:
draw()
Draw this LogicOutput
- Source:
isMouseOver() → {Boolean}
Called to check if mouse is over this LogicOutput
Returns:
Boolean
- Type
- Boolean
mouseClicked() → {Boolean}
Called when mouse is Clicked
Returns:
Boolean
- Type
- Boolean
mousePressed()
Called when mouse is pressed
mouseReleased()
Called when mouse is released
refreshNodes()
Refresh this LogicOutput node IDs
- Source: