| U | |
| Update | |
| V | |
| VBlank, PPU | |
| W | |
| winFunc | |
| Write16, Memory | |
| Write32, Memory | |
| Write8, Memory | |
| WriteRegisterName, CPU |
Updates the logic of the debugger.
bool Update( int cycles )
Updates Window logic.
void Update()
Generates a VBlank interrupt.
inline void VBlank()
OpenGL Window and rendering thread entry point.
void* winFunc( void * args )
Writes 16 bit at the given emulated address.
inline void Write16( uint32_t addr, uint16_t v )
Writes 32 bit at the given emulated address.
inline void Write32( uint32_t addr, uint32_t v )
Writes 8 bit at the given emulated address.
inline void Write8( uint32_t addr, uint8_t v )
Obsolete Function, now not working.
void WriteRegisterName( char * buffer, int id )